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Jaldabaoth

A member of The Dark Army Imagine Corps. It is classified at the infernal level, supreme class.

It became the lord of its' order after it rose and became a demon lord. It then established the House of Jaldabaoth after becoming a demon noble and earning enough merits. It is currently a count. It eventually became the marshal of all orders in its kingdom after rising and becoming a demon prince. It then found its' own kingdom of Jaldabaoth after becoming a demon king. After becoming a demon emperor and founding its' own empire, it became a demon god after making an eleventh Zoas of its' own. It became a demon supreme god after combining all its' inner Zoas into one.

Magic demon knight 3

Biography[]

A demon knight who wields arcane might. It serves as a heroic spirit as it was defeated by the heroic spirit dwarven god. It was originally a member of The Arcane Order.

Jaldabaoth is an eldritch demon of ancient years. It is a demon of vast power and will. None know its' true origin, and its' motives remain a mystery beyond becoming more powerful. It is a lowkey being that prefers the background. However, it will act with boldness and decisiveness when needed to serve its' own purposes. It is a bit playful, cocky, and sees itself as superior to others.

Powers/Abilities/Techniques[]

Tentacles

Vast Magic Power

Great Intelligence

Great Cunning

Hand to Hand Combat Skills

10 Zoas - Jaldabaoth has tied his vast magic into 10 emanations of demonkind, the Zoas. It has mastered magics of each kind and uses them is a vast repertoire.

Manipulation

Violence

Malice

Dominance

Obsession

Corruption

Self

Emptiness

Fear

Madness

Shapeshifting - Human Form

Can call down power from higher beings.

Can bestow power unto others.

Demon Pressure

Signature Technique: Emanation - It can use magic from each emanation of Zoas.

  • Manipulation Emanation - Manipulation Magic. This magic involves guiding others to do one's own bidding.
    • Magic Telepathy - Allows Jaldabaoth to hear another's thoughts and subtly insert its' own thoughts into another mind.
    • Veil of Lies - Creates illusions that only the target can see. The more magic power Jaldabaoth uses, the more realistic the illusion.
    • Puppeteer's Thread - A technique that creates threads of magic that allow Jaldabaoth to control and manipulate any living being by manipulating the threads, much like a puppet. The stronger the foe, the more magic Jaldabaoth must use to control them. Also, the further it is, the more magic that must be used to maintain this technique.

Manipulated Servants:

  1. Geomancer
  2. Acid Mage
  3. Sea Mage
  4. Clone Ability User
  5. Cryomancer
  6. Crystal Mage
  7. Pyromancer
  8. Aquamancer
  9. Glass Mage
  10. Electromancer
  11. Toximancer
  12. Aeromancer
  13. Gravity Mage
  14. Sakura Mage
  15. Astral Mage
  16. Salt Mage
  17. Photomancer
  18. Tenebromancer
  19. Sound Mage
  20. Lava Mage
  21. Judgment Mage
  22. Diamond Mage
  23. Martial Artist
  24. Doctor
  25. Swordsman
  26. Giant
  27. Sun Mage
  28. Void Mage
  29. Mud Mage
  30. Plague Mage
  31. Kraken
  32. Titan Arm Ability User
  33. Water Jet Blade Ability User
  34. Scrooge Swordsman
  35. Animals
  36. Slime Mage
  37. Martial Arts Master
  38. High Photomancer
  39. Esper
  40. De-Evolution Ability User
  41. Crystal Archmage
  42. Druid
  43. Sun Archmage
  44. Storm Mage
  45. Glass Archmage
  46. Swordmaster
  47. High Aquamancer
  48. Salt Archmage
  49. High Electromancer
  50. Gravity Archmage
  51. Chaos Mage
  52. Light Demon
  53. Corruption Mage
  54. Sun Demon
  55. High Tenebromancer
  56. Astral Archmage
  57. Immortal
  58. Judgment Archmage
  59. Martial Arts Grandmaster
  60. Weapon Master
  61. Illusionist
  62. High Geomancer
  63. Witch Doctor
  64. Storm Archmage
  65. Phoenix
  66. High Cryomancer
  67. Water Demon
  68. Earth Whip Ability User
  69. Berserker
  70. Flesh Mage
  71. Eye Mage
  72. Light Demon Lord
  73. Sun Demon Lord
  74. Acid Archmage
  75. Slime Archmage
  76. Water Demon Lord
  77. Werewolf
  78. High Toximancer
  79. Force Ability User
  80. Lightning Demon
  81. Sakura Mage
  82. Gravity Demon
  83. Sakura Archmage
  84. Heat Mage
  85. Star Demon
  86. Ice Demon
  87. Judgment Demon
  88. Healer
  89. Demon Martial Artist
  90. Necromancer
  91. High Necromancer
  92. Light Demon Noble
  93. Void Archmage
  94. Earth Demon
  95. Master Driver
  96. Fallen Angel
  • Violence Emanation - Violence Magic. This magic involves bloodshed and carnage. It is a practice geared towards combat.
    • Continuous Violent Barrage - A technique that sends out dozens of phantom fists in a flurry that strike down a foe(s) with a rain of blows. The more magic power Jaldabaoth uses, the more fists or the more power the fists that strike have.
    • Violent Flame - A technique that creates a giant fireball that unleashes a hungry, devastating flame.
    • Wild Burst - A technique that releases an omnidirectional burst of flame in all directions from Jaldabaoth.
    • Erupting Carnage - A technique that releases a jet of lava from beneath a target.
    • Lord of War - A technique that creates a vast range of weapons that fly towards opponent or move to Jaldabaoth's will to block, cleave, smash, slash, pierce, etc.
    • Sea King - A technique that creates a massive battleship made out of magic.
    • Berserk Nebula - A technique that creates a sphere of energy around Jaldabaoth. The sphere then shoots countless beams that swivel and rotate in a continuous stream around it to devastate everything around it.
    • Beam - Fires a magical beam of red energy with great destructive power.
    • Savage Blast - Creates a magic explosion at a target. The more magic power Jaldabaoth uses, the stronger the explosion.
    • Wild Stampede - Creates a ghost image of a stampede of bulls that strike with as much power as the real thing. The more magic power Jaldabaoth uses, the more bulls are created in this technique.
    • Thousand Lances - A technique that creates a thousand lances of magic energy to fly at an opponent.
    • Destruction - Launches destructive magic energy by the will of Jaldabaoth. It conforms to the shape and size it wants.
  • Malice Emanation - Malice Magic. This magic involves hatred and negative emotion. It brings others down with one's own darkness.
    • Melting Malice - A technique that sends out pure vitriol to an opponent that melts them on contact.
    • Evil Poison - A technique that poisons an enemy with pure evil from afar.
    • Plague of Malevolence - A technique that creates a plague that has a cocktail of symptoms upon a target area. It has no cure and the more power Jaldabaoth uses, the worse the effects.
    • Dark Grudge - A technique that allows Jaldabaoth to manipulate its' shadows. The shadows can take on physical form and manifest as strong as steel, while as flexible as water.
  • Dominance Emanation - Dominance Magic. This magic involves ruling over others and commanding them to fulfill one's will.
    • Superior Pressure - A technique that creates a pressure upon a being that makes it feel like a giant, invisible hand is pressing them down.
    • Base Oppression - A technique that can temporarily turn a foe into an ordinary mortal with no powers or abilities. The stronger they are, the more magic power Jaldabaoth must use to make this ability successful.
    • Arrogance - A technique that can wrap Jaldabaoth in a red aura. This aura can block attacks passively depending on Jaldabaoth's power.
  • Obsession Emanation - Obsession Magic. This magic involves using one's own desires to get what one wants.
    • Sound of Desire - A technique that sends out a shriek that uses one's own desires to fuel a sonic attack. The more Jaldabaoth desires something, the stronger the sound.
    • Desire for Titanism - A technique that allows Jaldabaoth to grow in size. The more magic power it uses, the larger it grows.
    • Desire for Dreams - A technique that allows Jaldabaoth to send enemies to sleep. The stronger their mind, the more magic power is required to send them to sleep successfully.
    • Searching Wishes - A technique that allows Jaldabaoth to send their consciousness out of their body and expand it to a vast amount of area. It can sense all things within that territory. The more magic power Jaldabaoth uses, the wider the range.
  • Corruption Emanation - Corruption Magic. This magic involves corrupting the world in order to bring ruin and downfall to others.
    • Wave of Corruption - A technique that sends out a wave of corruption that subverts all that it envelops.
    • Flesh Corruption - A technique that allows Jaldabaoth to manipulate the flesh of another to transform their body. The more extensive the body transformation, the more magic power is required.
    • Touch of Corruption - A technique that surrounds Jaldabaoth's left hand with a corrupting energy. When it touches an object, that object will become warped and corrupted. The effects will deepen the longer it is touching them.
  • Self Emanation - Self Magic. This magic involves one's own self. It empowers the user to do ensure that they survive and thrive while others don't.
    • Self Heal - Heals Jaldabaoth. The more magic power it uses, the more grievous the wound it can heal from itself.
    • Self Regeneration - Jaldabaoth can even regenerate limbs should it use enough magic power.
    • Self Cleanse - Jaldabaoth can cleanse itself of status ailments.
    • Self Purification - Jaldabaoth can purify itself of most unnatural afflictions.
    • Omniscient Gaze - A technique that increases Jaldabaoth's eyesight as far as it wishes. It can also see through magic effects and deceptions.
    • Self Preservation - A technique that creates a magic barrier around Jaldabaoth. The more magic power it uses, the stronger the shield.
    • Self Made Lion - A technique that increase Jaldabaoth's strength depending on its' belief in its' own victory. The more it believes and is assured of victory, the stronger it is.
    • Cultivated Immortal - A technique that makes Jaldabaoth ageless and immortal. Should it never be killed by another, it will never die or degenerate. It becomes immune to all disease or virus.
    • Immortal Rebirth - A technique that can only be used once. Once Jaldabaoth dies from a wound, they will revive at full health and energy once only.
  • Emptiness Emanation - Emptiness Magic. This magic involves the gaping hole within one's soul and heart. It swallows all and will never be satisfied.
    • Quagmire of Desolation - A technique that creates a sucking bog beneath a foe that swallows all into its' depths.
    • Black Void - A technique that creates a micro black hole at a set target.
    • Nu - A technique that creates gray magic energy that blanks out supernatural phenomenon. The more magic power Jaldabaoth uses, the more gray magic is created.
    • Void Sword Technique
  • Fear Emanation - Fear Magic. This magic involves the fear and terror inside of one's foes as well as one's self.
    • Fearful Dead - A technique that infuses magic power into corpses to get them to move under the control of Jaldabaoth. The stronger the corpse was when it was alive, the more magic power it needs to use to get it to move. However, it will be able to wield many of the powers and abilities it had in life. Through muscle memory, it can even use techniques should Jaldabaoth master this technique enough.
    • Mirror of Nightmares - A technique that creates a giant mirror before Jaldabaoth. This mirror can reflect any attack at an opponent, as long as it does not overcome the amount of magic used in this technique.
  • Madness Emanation - Madness Magic. This magic is pure chaos. It is not understood by the sane and at times is the weakest or the strongest magic.
    • Chaos - A technique with a completely random effect.

Secret Technique: Manifestation - It can condense an emanation into a magical relic of great power that is tied to its' soul and personality. It must concentrate it energy to keep it in existence, and can recall it at any time when it feeds energy into it. Otherwise, it dissipates into its' soul.

  • Manipulation Manifestation - Rod of Manipulation - A scepter seemingly made of countless grasping hands in different shapes, sizes, and actions clutching a centered jewel of black that tinges with a violet light. It has the ability to quicken one's manipulation of others that time or effort would gradually wear down, but erodes the mind of the target the more it is used.
  • Violence Manifestation - Mace of Carnage - A wicked, one-handed mace continuously leaking a scarlet aura. It has a bloody black handle and a brass length. It's aura can expand and moves with the mace as it is swung. When it touches a target, depending on how concentrated the aura is, there is a scarlet discharge that causes great damage upon physical matter.
  • Malice Manifestation - Dagger of the Malicious One - A wickedly serrated dagger with a blade like a lightning bolt, and a black handle with a spiked, brass knuckle guard. Each time it cuts a foe, it will impart a curse upon them. The bigger or deeper the cut, the worse the curse.
  • Dominance Manifestation - Crown of Oppression - A crown of black and twisted metal. It seems to suck in light and give a heavy air. When it is worn, all those Jaldabaoth deems their foe will have their abilities drastically reduced. The weaker they are, the more they are oppressed.
  • Obsession Manifestation - Chains of Infatuation - Chains of every shape, color, and size that can be whatever material suits the situation. It can chase opponents and endlessly stretch across vast distances. The more magic power Jaldabaoth uses, the more chains are created, and the stronger the seal upon a foe as more chains bind them.
  • Corruption Manifestation - Sword of Corruption - A double edged sword with a blade without a guard. It is like a pointed arrow with a sickly metal color to the blade and a purple handle set with a green gem. It is 3 feet long. It has the ability to weaken and taint those it cuts. The worse the wound it imparts, the greater the effect.
  • Self Manifestation - The Perfect Self - A clone that Jaldabaoth can create that has the same amount of power as it. Each has an independent amount source of power, but only one is real. They can fight as if there are 2. When the clone dies, Jaldabaoth will remain unaffected. The clone can use any ability it can except for The Perfect Self.
  • Emptiness Manifestation - Shield of the Void - A shield that is a void of an oval tower shield set in a black metal frame. The void will suck in anything. The sucking power increases the more magic power Jaldabaoth uses.
  • Fear Manifestation - Nightmare Treads - A set of boots that are black and covered with eyes and spikes. They allow Jaldabaoth to move at rapid speeds and can let it teleport every 30 seconds. The more magic power Jaldabaoth uses, the farther it can teleport, and the faster it can run.
  • Madness Manifestation - Ring of Madness - A ring that can appear around a target Jaldabaoth chooses. It afflicts them with madness and craziness as they lose control of their faculties.

Fa Jin

Forbidden Technique: Multiple Zoas - It can use multiple Zoas at once. Even controlling one is a massive commitment of energy and concentration. Should his attention lapse, it could be devoured by his own magic. - It can currently combine 3 Zoas stably, and perhaps control 4.

  • Berserk - A mix of the emanations of Madness and Violence. This technique allows Jaldabaoth to go mad with fury. It gains a red aura, and its' muscles begin to bulge. Its' physical power and durability skyrocket. The more magic power Jaldabaoth uses, the stronger it becomes, but the more anger clouds its' mind.
  • Sun's Descent - A mix of the emanations of Self and Violence. This technique surrounds Jaldabaoth with a mini sun that burns all around it without harming itself.

Ultimate Technique: Aspect - It can take a Zoas into his body and transform temporarily into an embodiment of the Zoas itself. It gains vast power and abilities, but it requires a vast amount of energy to keep active.

  • Aspect of Manipulation - Jaldabaoth becomes an avatar of Manipulation. It gains a sinuous body and a thinner appearance with a narrowed, purple glowing gaze, as well as an indigo hue. In this form, its' words become heavy and not just manipulate the living, but conceptual things and the world itself.
  • Aspect of Violence - Jaldabaoth becomes an avatar of Violence. It gains a masculine body with muscles and blades at the end of its' tentacles. It gains a reddish hue. In this form it can fight like a god of war and can use many fighting abilities to win a battle.
  • Aspect of Malice - Jaldabaoth becomes an avatar of Malice. It gains a black aura and a tall, thin, elongated size that leers over others. In this form it gains the power to manipulate negative energy as it wills.
  • Aspect of Dominance - Jaldabaoth becomes an avatar of Dominance. It gains a massive size, enormous, golden metal plates of armor, and a towering, fleshed out build like a titan. In this form, it gains the ability to dominate and oppress others with the aura of a tyrant. Others find it difficult to even get off their knees before it.
  • Aspect of Obsession - Jaldabaoth becomes an avatar of Obsession. Each tentacle becomes a grasping hand and its' eyes turn wide and white. In this form it gains the ability to instantly become a powerhouse in a practice that it wants.
  • Aspect of Corruption - Jaldabaoth becomes an avatar of Corruption. It becomes green tinged and its' eyes glow sickly green. In this form, it can corrupt even reality itself to serve its' will.
  • Aspect of Self - Jaldabaoth becomes an avatar of Self. It becomes a golden, godlike being with golden eyes and a shining aura that wields mighty powers that make it night invincible.
  • Aspect of Emptiness - Jaldabaoth becomes an avatar of Emptiness. It becomes deep black and can devour all before it in order to bring true void to Creation.
  • Aspect of Fear - Jaldabaoth becomes an avatar of Fear. It becomes a shadowy figure that holds nightmares and horrors upon all that look upon it. Those that encounter it see what they fear the most, and it gains the power of what they fear the most.
  • Aspect of Madness - Jaldabaoth becomes an avatar of Madness. It becomes a being with a twisted form and random shape. Its size is in flux constantly, and its' eyes shine rainbow. In this form, true chaos reigns and no one can tell what it is or how to beat it.

Equipment:

Demon Stone

Demon Imperial Battleship - The Demon Sphere - A flying battleship of demon origin of immense size. It can house armies within it and is completely self sufficient on resources. It has a vast set of weaponry and destructive armaments and is carved in runes. It shines with a baleful red light and seems to be made out of a dark metal.

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